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A History of Video Games in 64 Objects

Book Specification

Binding Hardcover
Language English
Number Of Pages 208
Author World Video Game Hall of Fame
Publisher Dey Street Books
Isbn-10 0062838695
Isbn-13 9780062838698
Dimension 18.11*2.79*23.19

A History of Video Games in 64 Objects

World Video Game Hall of Fame's A History of Video Games in 64 Objects

Inspired by the groundbreaking A History of the World in 100 Objects, this book draws on the unique collections of The Strong museum in Rochester, New York, to chronicle the evolution of Video games, from Pong to first-person shooters, told through the stories of dozens of objects essential to the field’s creation and development.

Drawing on the World Video Game Hall of Fame’s unmatched collection of Video game artifacts, this fascinating History offers an expansive look at the development of one of the most popular and influential activities of the modern world: Video gaming.

Sixty-four unique objects tell the story of the Video game from inception to today. Pithy, in-depth Essays and photographs examine each object’s significance to Video game play—what it has contributed to the History of gaming—as well as the greater culture.

A History of Video Games in 64 Objects explains how the Video game has transformed over time. Inside, you’ll find a wide range of intriguing topics, including:

  • The first edition of Dungeons & Dragons—the ancestor of computer role-playing games
  • The Oregon Trail and the development of educational gaming
  • The Atari 2600 and the beginning of the console revolution
  • A World of Warcraft server blade and massively multiplayer Online games
  • Minecraft—the backlash against the studio system
  • The rise of Women in gaming represented by pioneering American Video game designers Carol Shaw and Roberta Williams’ game development materials
  • The prototype Skylanders Portal of Power that spawned the Toys-to-Life Video game phenomenon and shook up the marketplace
  • And so much more!

A visual panorama of unforgettable anecdotes and factoids, A History of Video Games in 64 Objects is a treasure trove for gamers and Pop culture fans. Let the gaming begin!

Store Price Buy Now
Amazon, Hardcover Rs. 1287.33

Why you should read A History of Video Games in 64 Objects by World Video Game Hall of Fame

This book has been written by World Video Game Hall of Fame, who has written books like A History of Video Games in 64 Objects. The books are written in Photography category. This book is read by people who are interested in reading books in category : Photography. So, if you want to explore books similar to This book, you must read and buy this book.

How long would it take for you to read A History of Video Games in 64 Objects

Depending on your reading style, this is how much time you would take to complete reading this book.

Reading Style Time To Finish The Book
Slow 41 hours
Average 20 hours
Good 13 hours
Excellent 6 hours
So if you are a Reader belonging in the Good category, and you read it daily for 1 hour, it will take you 13 days.
Note: A slow reader usually reads 100 words per minute, an average reader 200 words per minute, an average reader 300 words per minute and an excellent leader reads about 600-1000 words per minute, however the comprehension may vary.

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